Attacking team too?
Gatland: How To Fix Rugby
-
- Posts: 3262
- Joined: Tue Jun 30, 2020 9:37 am
I was thinking more of a combined team weight so you could have a couple of bruisers but might have to get a couple of small wingers.Guy Smiley wrote: ↑Fri Dec 29, 2023 8:59 amIt's a game for all shapes and sizes, remember?
Weight limits work at age grade levels but trying to enforce that at professional level would fuck the game. You start prescribing stuff like that and you end up with a monocultural mess of repeat pattern clone contests.
-
- Posts: 8106
- Joined: Tue Jun 30, 2020 11:48 am
Exactly. You can have a Will Skelton-esque mutant somewhere up front, but you'll need a (relative) midget or two somewhere else to compensate. Maintains it as a game for all shapes and sizes if anything.yermum wrote: ↑Fri Dec 29, 2023 6:05 pmI was thinking more of a combined team weight so you could have a couple of bruisers but might have to get a couple of small wingers.Guy Smiley wrote: ↑Fri Dec 29, 2023 8:59 amIt's a game for all shapes and sizes, remember?
Weight limits work at age grade levels but trying to enforce that at professional level would fuck the game. You start prescribing stuff like that and you end up with a monocultural mess of repeat pattern clone contests.
Guy Smiley wrote: ↑Thu Dec 28, 2023 10:00 amI reckon that's the most easily achievable way to transform the game and make itASMO wrote: ↑Thu Dec 28, 2023 9:57 am Remove tactical substututions, injuries only as it was in the old days, and injuries verified by an independant doctor (Blood Replacements are fine) Will mean that players have to lose muscle and weight to last the entire game, impacts will be reduced and hopefully injuries reduced.
i) more competitive
ii) more attractive